Godot MCP
io.github.shin2344234/godot-mcp
Edit Godot 4 scenes, nodes and scripts; run, test and debug games live in the editor or headless.
Connect this server
Add this to your MCP client config — claude_desktop_config.json (Claude Desktop) or .cursor/mcp.json (Cursor).Suits: Claude Desktop · Cursor.
{
"mcpServers": {
"godot-mcp": {
"command": "npx",
"args": [
"-y",
"@shin2344234/godot-mcp@0.1.2"
],
"env": {
"GODOT_MCP_MODE": "full",
"GODOT_MCP_READ_ONLY": "false",
"GODOT_MCP_ALLOW_EVAL": "false",
"GODOT_MCP_CONFIRM": "elicit",
"GODOT_MCP_LOG_LEVEL": "info",
"GODOT_MCP_HEADLESS_TIMEOUT_MS": "120000",
"GODOT_MCP_BRIDGE_TIMEOUT_MS": "30000",
"GODOT_MCP_LSP_TIMEOUT_MS": "15000",
"GODOT_MCP_LSP_IDLE_MS": "600000"
}
}
}
}- GODOT_MCP_MODEHow tools are exposed: 'full' lists every enabled operation as its own tool (best for clients with tool search); 'compact' lists only core tools plus router tools that reach the rest.
- GODOT_MCP_READ_ONLYSet to true to hide every tool that changes something (inspection only).
- GODOT_MCP_ALLOW_EVALSet to true to let godot_game_eval run GDScript inside the running game. Off by default: evaluated code can do anything the game can (files, OS calls).
- GODOT_MCP_CONFIRM'elicit' asks the user (through the client's elicitation dialog, when supported) before irreversible operations; 'never' skips asking, for unattended runs where nobody can answer.
- GODOT_MCP_LOG_LEVELVerbosity of the server's stderr log (use 'debug' when filing a bug report).
- GODOT_MCP_HEADLESS_TIMEOUT_MSAdvanced: timeout for one headless Godot invocation, in milliseconds.
- GODOT_MCP_BRIDGE_TIMEOUT_MSAdvanced: timeout for one request to the live editor bridge, in milliseconds.
- GODOT_MCP_LSP_TIMEOUT_MSAdvanced: timeout for one GDScript language server request, in milliseconds.
- GODOT_MCP_LSP_IDLE_MSAdvanced: stop the private headless language server after this many milliseconds without code tool calls.
A starting point — check the repository for exact arguments and setup. Restart your client after editing the config.
- Category
- Developer Tools
- Version
- 0.1.2
- Registry
- active
- Published
- 10/16/2026
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